Product design question

Design a blender for the visually impaired.

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What this question tests

Accessibility-first physical product design, focusing on safety and tactile or audio feedback rather than a visual UI.

How to approach it

  1. Identify the core risks: not knowing ingredient or liquid levels, not seeing speed settings, and safety risk from blades if assembly is wrong.
  2. Design tactile controls: raised, distinctly-shaped physical buttons or a rotary dial with tactile clicks per speed setting, not a touch panel.
  3. Add audio feedback: a spoken or tonal confirmation of the selected setting and a completion sound so the user knows when blending is done.
  4. Address safety: a lid-lock sensor that won't run unless correctly sealed, preventing spills or blade exposure, confirmed via a distinct cue.
  5. Define success as unaided blend completion rate in testing with visually impaired participants, and safety-incident rate as a guardrail.

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