Product design question
Design an education product for blind children.
- Microsoft
- Product design
- Hard
Practice this question out loud. An AI interviewer asks it, follows up like a real interviewer would, and scores your answer. Type or speak.
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What this question tests
Inclusive product design for a vulnerable, specific user group, requiring genuine accessibility thinking beyond a features checklist.
How to approach it
- Clarify the age range and level of vision impairment to design for.
- Identify the core learning job: literacy, numeracy, or general subject learning, and confirm scope.
- Identify pain points: most educational content is visual, and existing tools are add ons rather than built for blind use.
- Prioritize a strong audio first experience with tactile feedback, rather than a screen reader bolted onto a visual product.
- Propose features like spatial audio cues for navigation and braille compatible output for written work.
- Define success with lesson completion rate and comprehension assessment scores compared to sighted peers using standard tools.
What a strong answer includes
- Designs audio first from the ground up rather than retrofitting a visual product with a screen reader.
- Names concrete features, spatial audio navigation and braille output, specific to blind children's needs.
- Sets a meaningful success bar, comparable comprehension scores to sighted peers, not just usage numbers.
- Considers caregiver and teacher involvement, since young children often need supported learning.
Common mistakes
- Treats blindness as a single category without distinguishing partial vision from full blindness.
- Designs a generic accessibility layer instead of an audio first core experience.
Likely follow-up questions
- How would you test comprehension without relying on visual assessment tools?
- How would you involve teachers of the visually impaired in the design process?
- How would this differ for early readers versus older children learning complex subjects?
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Learn the skill behind it
Chapters of the AI PM course that teach what this question tests.
- Chapter 4: Discovery and strategy for AI products
- Chapter 7: AI UX and human oversight: design for a system that is wrong sometimes
- Chapter 14: Get the job: the AI PM interview loop