Product design question

Design Ticketmaster.

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What this question tests

Product design for a marketplace with a notoriously painful, widely reported user experience around fees and bots.

How to approach it

  1. Clarify scope: assume the consumer-facing event-ticket purchase experience, the well-known pain area.
  2. Identify users: fans wanting fair access to tickets, and venues and artists wanting sold-out shows and anti-scalping protection.
  3. Surface the best-known pain points: bot-driven scalping making tickets unavailable at face value, and surprise fees at checkout.
  4. Prioritize the queueing and bot-fairness problem first, the most reputation-damaging, widely-cited issue.
  5. Propose verified-fan registration with randomized queue assignment plus real-time bot detection, and upfront, all-in pricing at browse time rather than surprise fees.
  6. Define success as reduced bot-purchased ticket share and lower checkout abandonment from fee shock.

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