Product design question

How would you improve a water bottle?

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What this question tests

Lightweight creative design exercise, common as an icebreaker, testing structured reasoning about a familiar everyday object.

How to approach it

  1. Clarify the target user: an everyday commuter, an athlete, or an eco conscious buyer.
  2. Identify the core jobs: hydration on the go, easy cleaning, and keeping drinks at the right temperature.
  3. Identify a real pain point: forgetting to drink enough water throughout the day.
  4. Prioritize a hydration reminder mechanism over purely aesthetic improvements.
  5. Propose a feature: a built in tracker that lights up or vibrates as a gentle reminder to drink water.
  6. Define success with daily fill ups tracked and a self reported increase in water intake.

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