Product design question

Suggest a new feature for a PUBG mobile game.

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What this question tests

Tests product design in a gaming context: proposing a feature that fits the game's competitive core loop and player retention needs.

How to approach it

  1. Identify the core player segments: casual squad players and hardcore competitive ranked players, who have different needs.
  2. Identify a current gap, for example limited replay or highlight sharing tools compared to competitors, or weak mid game communication tools.
  3. Propose a specific feature, such as an in game highlight clip auto capture and share tool for standout kills or wins.
  4. Explain why it fits the core loop, driving social sharing that brings new players in without disrupting match balance.
  5. Define success: shares per active player and resulting new player installs attributable to shared clips.
  6. State which player segment, casual or competitive, the feature primarily targets.

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