Product design question

Walmart is noticing that a lot of kids ( aged 10-15) are visiting the stores and shop. How will you design a shopping cart for these kids?

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What this question tests

Product design for an unusual physical-and-digital hybrid aimed at a non-standard user, kids with limited autonomy.

How to approach it

  1. Clarify the underlying goal: is Walmart trying to increase engagement and basket size from kid shoppers, or improve experience while parents shop?
  2. Identify the user: kids aged 10 to 15 have some autonomy but limited spending power and need parental guardrails.
  3. Surface pain points: navigating a large store, staying within a budget, and parents wanting visibility or control.
  4. Prioritize a simple, safe experience: a smaller, easier cart with a companion app feature showing a real-time parent-set budget.
  5. Add light gamification, a running total with a friendly visual, without turning it into a distraction from shopping.
  6. Define success as parent opt-in rate for the budget feature and fewer checkout basket disputes or overspend.

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