Product design question

You have been assigned as the manager to design an incentive structure to the drivers of a cab aggregator. How would design it?

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What this question tests

Two-sided marketplace incentive design: can you balance driver earnings/retention against platform cost and rider-side supply reliability.

How to approach it

  1. Define the goal: incentivize enough driver supply during high-demand periods without overpaying during low-demand periods.
  2. Identify driver segments: full-time drivers who need predictable income versus part-time/gig drivers who respond to short-term incentives.
  3. Propose a structure: a base per-ride earnings floor plus dynamic surge-period bonuses, and quest/streak bonuses for completing a target number of rides in a window.
  4. Address fairness and manipulation risk: drivers gaming quests by cherry-picking short, high-value rides, so design metrics around completed hours or a mix of ride types, not just ride count.
  5. Balance platform cost: model incentive spend against the marginal value of additional supply during peak periods versus off-peak.
  6. Define success: driver retention rate, supply reliability during peak hours (reduced surge pricing frequency), and incentive cost per completed ride.

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