Product design question

You were a PM on Microsoft Surface and Delta asked you to design the perfect airline entertainment system. You decide the features, scenarios, and users. What would you do?

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What this question tests

Whether you can define scenarios and users for an ambiguous cross-company design prompt and design a scoped, buildable system.

How to approach it

  1. Clarify scope: an in-flight entertainment system built on Surface-like hardware for Delta passengers, spanning economy through first class.
  2. Segment users by trip type: business travelers wanting productivity and connectivity, leisure travelers wanting entertainment, families needing kid content.
  3. Prioritize the business traveler segment first, since Surface's strength is productivity, not just media consumption.
  4. Propose a concrete feature: seatback Surface tablets offering offline work continuity, synced automatically once the flight lands and wifi reconnects.
  5. Address entertainment needs as a secondary layer: downloaded movies and shows to avoid dependence on unreliable in-flight wifi.
  6. Define success metrics: device usage rate per flight and post-flight satisfaction, with a guardrail on device damage or theft rate.

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