Product design question

Teams need to modify and extend shared workflows in Figma Weave without breaking brand consistency or creative intent. How would you design the abstraction model, such as templates, locked steps, editable parameters, permissions, previews, and versioning, so that teams get flexibility where it matters while preserving reliable, on-brand output?

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What this question tests

Tests designing an abstraction model, templates, locked steps, parameters, permissions, previews, versioning, that gives teams real flexibility while preserving brand consistency and creative intent.

How to approach it

  1. Define a template as a locked structure with explicitly editable parameters, for example colors within an approved palette or copy within a defined character limit, rather than a fully open canvas.
  2. Distinguish locked steps, brand-critical elements like logo placement or core layout, from editable parameters, so teams know exactly what they can and cannot change without needing to ask.
  3. Add permissions so template owners, brand or design system teams, can decide which team members can only use templates as-is versus which can create new editable parameters or unlock additional steps.
  4. Require a preview before any team applies a modified template broadly, so brand owners or the team itself can catch an off-brand result before it ships at scale.
  5. Add versioning so template updates from the brand owner propagate to teams using it, with a clear changelog, rather than teams silently working off a stale, outdated template.
  6. Validate the model by having one team attempt a real deviation they've wanted, and checking whether the locked-versus-editable boundary actually matches what should and shouldn't be flexible in practice.

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