Product design question
Design a travel product for Facebook that enhances user experience and addresses the unique needs of travelers within the social media platform.
- Meta
- Product design
- Hard
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What this question tests
Product design leveraging platform-specific strengths: designing a niche vertical feature that fits naturally into an existing social product.
How to approach it
- Clarify the user: travelers planning trips with friends versus solo travelers seeking inspiration, pick one focus.
- Identify the core need: coordinating group travel plans and getting trusted recommendations from friends who've been there.
- Propose a concrete feature, like a shared trip-planning space within Facebook Groups showing friend check-ins and reviews at a destination.
- Address feasibility, leveraging existing Facebook infrastructure like Events, Groups, and Marketplace rather than building from scratch.
- Define success as trips planned collaboratively and engagement with friend-sourced recommendations.
What a strong answer includes
- Leverages Facebook's existing social graph and Groups infrastructure instead of building a standalone travel app.
- Names a concrete feature, like surfacing friends' past check-ins at a destination during trip planning.
- Addresses group coordination specifically, a genuine pain point not well solved by TripAdvisor or Google Travel.
- Uses an assumed metric, e.g. targeting 15 percent of trip-planning Groups engaging with the recommendation feature.
Common mistakes
- Designing a standalone travel booking app with no Facebook-specific social advantage.
- Ignoring strong incumbents like TripAdvisor, Google Travel, and Airbnb.
- Not defining a metric to measure adoption or engagement.
Likely follow-up questions
- Why would users choose this over TripAdvisor or Google Travel?
- How would you handle monetization, such as booking commissions?
- What would you measure to know this feature is working?
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Learn the skill behind it
Chapters of the AI PM course that teach what this question tests.
- Chapter 4: Discovery and strategy for AI products
- Chapter 7: AI UX and human oversight: design for a system that is wrong sometimes
- Chapter 14: Get the job: the AI PM interview loop