Product design question

How would you improve Clubhouse?

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What this question tests

Product improvement thinking on a live audio app: identifying a specific friction and proposing a targeted, testable fix.

How to approach it

  1. Confirm the goal: retention, discoverability of rooms, or monetization for creators.
  2. Segment users: casual listeners dropping into a room versus regular hosts running recurring shows.
  3. Identify the pain point: hard to find a room worth joining once the live moment passes and the room ends.
  4. Prioritize discovery since ephemeral audio's biggest weakness is that content disappears with no way to catch up.
  5. Propose a solution: optional short recap clips hosts can save and share after a room ends.
  6. Define success with post room engagement, such as recap shares and follow ups gained by hosts.

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