Product design question

Design a banking application for kids.

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What this question tests

Tests product design for a dual-user product (child plus parent) with genuine financial-literacy value and safety constraints, not just a themed adult app.

How to approach it

  1. Clarify the two users: the child learning money habits and the parent who needs oversight, since this is fundamentally a two-sided product.
  2. Identify the core pain points: kids have no safe way to earn, save, and spend independently, and parents lack visibility without manual cash handling.
  3. Design the child experience: a debit card tied to chore or allowance earnings, with a visual savings goal for a real item to teach delayed gratification.
  4. Design the parent experience: a companion app to set spending limits, restrict merchant categories, and view transactions in real time, without micromanaging every purchase.
  5. Address safety and compliance: strict spending caps, no credit exposure, and KYC handled through the parent's verified identity, since minors cannot open accounts alone.
  6. Define success as weekly child engagement (goal progress, chores) and parent renewal, since parents are the paying decision-maker.

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